Hardware & Model-Agnostic 500 Hz Reflexes

The Dual Haptic-Visual OS for Physical AI

Bring true 500 Hz tactile dexterity to any humanoid or robotic arm. Completely decoupled from proprietary hardware or single LLM vendors.

By combining 10–20 Hz high-level visual planning with 2 ms local haptic reflex loops, HV-OS™ delivers unyielding physical safety, dynamic slip stabilization, and active impedance control across wet, slippery, and fragile real-world objects.

LIVE_HAPTIC_SIMULATION.X
Physical Simulator
No OS (Standard 10Hz)
Sponge/Fingertip Moisture Soapy Water
Dry Soapy Lubricated
Friction μ: 0.14
Status: slipping
Physical AI Bottlenecks

Core Engineering Foundations

Robot manufacturers build world-class carbon spars and motors. But relying entirely on Slow Visual Networks leaves humanoid hardware structurally defenseless.

10Hz

The 10 Hz Vision Loop

End-to-end visual policies process spatial camera feeds at roughly 10 Hz. If a soapy glass starts slipping, a visual AI takes 100ms just to notice. By the time it reacts, the glass has already fallen.

2ms

Friction Phase Jumps

Soapy water, grease, or sudden surface shifts alter boundary friction instantaneously. Visual networks cannot sense these microscopic drops, while our local tactile loops lock them down in 2 milliseconds.

Household Task Suite

Operating locally at 500 Hz, our haptic reflexes enable humanoid systems to execute highly delicate, wet, and deformable tasks that are impossible under traditional visual guidance.

Force & Compliance

Dishwasher Loading
99%+ sim success rate
developer ready

Slides fragile ceramic plates and glassware between springy, narrow metal tines. Dynamically relaxes joint stiffness to let tines physically guide the dish without impact spikes or cracking.

Wet Ceramic & Glass
Force & Terrain Tracking

Countertop Wiping
99%+ sim success rate
developer ready

Executes closed-loop surface terrain tracking over non-planar countertop waves. Regulates normal pressing force dynamically while managing Stribeck wet friction and grime removal.

Wet Friction & Surface Grime
Obstacle Safety

Pet-Safe Door Entry
99%+ sim success rate
developer ready

Operates heavy doors with spring-loaded latches. Constantly monitors closing torque margins, immediately stopping and re-opening if any trailing tails or obstacles are encountered.

Latch-To-Latch Safety
Shear & Micro-Tactile

Silverware Sorting
99%+ sim success rate
developer ready

Executes bimanual slide-peeling of nested spoons and forks from jumbled piles under visual occlusion, using tactile shear feedback to prevent surface scratching or jamming.

Micro-Shear & Suction Separation
Dynamic Mass & Flow

Precision Fluid Pouring
99%+ sim success rate
developer ready

Decouples stream impact momentum from static liquid weight in real-time. Predicts center-of-mass shifts across 150ml–350ml randomized glass capacities with multi-stage flow deceleration.

Viscoelastic Flows & Mass Derivatives
Bristle Elasticity

Floor Sweeping
99%+ sim success rate
developer ready

Resolves elastic broom bristle-to-floor contact mechanics and particle pushing dynamics to sweep scattered dirt into flat dustpans without particle dispersion.

Bristle Deflection & Particle Ingestion
Anisotropic Drag & Drying

Bimanual Floor Mopping
99%+ sim success rate
developer ready

Resolves floor interface mechanics: Arm 0 executes targeted wet scrubbing and spray bursts, while trailing Arm 1 dry-mops standing liquid layer to restore dry boundary friction.

Wet Scrubbing & Trailing Dry Absorption
Bimanual Friction

Full Laundry Cycle
Policy Training In Progress

Manages the complete cycle: from sorting and loading dry fabric into the wash drum, to safely transferring heavy, wet laundry to the dryer using a bimanual cradle, and completing the sequence with a precision fold.

High Saturated Masses
Tool Force Control

Box Breakdown
Policy Training In Progress

Slices tough packaging tape seams using a utility blade, instantly halting the downward plunge when tape splits. Bimanually flattens the panels along stiff, pre-scored folding creases.

Sharp Tools & Panel Creases
Adduction Grasp

Toilet & Bathroom Cleaning
Policy Training In Progress

Uses an inter-finger adduction pinch to slide wiping cloths over curved porcelain walls. Coordinates deep inner bowl brushing while strictly keeping hands clear of contamination zones.

Curved Porcelain & Fluids
Elastic Tension

Bed Sheet Changing
Policy Training In Progress

Pulls heavy elastic-fitted sheets off mattress corners. Measures the tensile pull of the rubber elastic band to pop corners safely, and brings hands together to bundle the loose fabric cleanly.

High Tensile Elastomers
Continuous Contact

Window Squeegee
Policy Training In Progress

Guides a rubber blade down vertical glass surfaces. Regulates contact pressure and tool orientation dynamically to clear water sheets completely without micro-streaks or surface skips.

Glass & Wet Elastomers
Interactive Forums Coming Soon

Developer FAQ & Technical Knowledge Base

Our decentralized Discourse community forums are currently being provisioned. Explore key architectural details below or request early forum waitlist access.

REQUEST FORUM WAITLIST INVITE

Q: How does HV-OS™ achieve 500 Hz control frequency without visual processing lag?

HV-OS™ decouples high-level visual cameras (10–20 Hz path planners) from low-level motor drivers. While vision plans coarse spatial targets, our localized haptic reflex loop runs directly on local microcontrollers at 500 Hz (2ms response time), reading 16-channel tactile taxel arrays to lock down micro-slippage instantly.

Q: Is HV-OS™ model-agnostic across different robotic arms and humanoid hardware?

Yes. HV-OS™ utilizes a standardized 28-dimensional state vector (12 joint/kinematic channels + 16 tactile pressure channels). Our open-source ROS2 bridge wrappers map this standard state vector to any commercial arm or humanoid platform, including custom DIY rigs.

Q: How does the AGPLv3 dual-licensing structure work for open-source vs commercial use?

Public wrappers and simulation gyms are licensed under AGPLv3. If you integrate them into closed-source commercial hardware or cloud fleet management, copyleft rules apply. Upgrading to our Developer Pro ($9/mo) or Commercial OEM tier grants proprietary EULA exemptions, keeping your code 100% private.

Q: Do I need a high-end AI supercomputer like a DGX Spark to run HV-OS™?

No. Heavy multi-GPU parallel PPO training is performed on our end to compile the master weights. Running pre-trained HV-OS™ model weights in real-time inference requires minimal compute and runs smoothly on standard onboard robot CPUs, Jetson modules, or developer laptops.

Our Business Model

Transparent Licensing Tiers

Clear, standardized options for researchers, individual developers, and commercial OEMs.

Academic / Open-Source

Community Tier

$0 / free forever
  • Open-source ROS2 wrappers
  • Local simulation gym access
  • Community forum support
  • No pre-trained weight files
  • i Strict AGPLv3 Copyleft License
RECOMMENDED DEVELOPER TIER
Individual Developer

Developer Pro

$9 / month
  • Pre-compiled neural reflex weights
  • Keep your integration code 100% private
  • Bypass AGPLv3 Copyleft constraints
  • Hosted 3D Web HUD access
  • Standardized telemetry sharing (Anonymized)
SUBSCRIBE FOR $9/MO
Commercial OEM

Enterprise Core

Custom / annual contract
  • Full commercial rights & unit royalties
  • Dedicated integration engineering support
  • Custom-trained haptic model weights
  • 100% offline / air-gapped deployment option
  • Priority hardware SLAs & IP indemnification
CONTACT SALES
Partner Workspace

Request Developer Sandbox and Community Updates

Submit your details to receive instant sandbox access and developer updates. Direct emails: licensing@christensonrobotics.com.